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Syndicate wars iso
Syndicate wars iso











syndicate wars iso

choose custom -> new configuration from scratch -> advanced and on the program tab (where you start) click the "close dos window on exit" box.

syndicate wars iso

youll get a wizard where you must choose between a default or custom one. When you installed that launchpad you must rightclick the PLAY.BAT and select Run with VDMS (music symbol).

syndicate wars iso

You need VDMSound program, just install it and a patch for syndicate Wars called SNDFIX.EXE (try google and get it somewhere) Here comes the solution to start Syndicate Wars. But I still got 1 problem I cant zoom in or zoom out and the key configurations tells me that Zoom in is the home button and zoom out is the End button but nothing happends I have even tryed to change the keys to Z and X but nothing happends. Hey guys dont be so sad here comes the rescue.

syndicate wars iso

Obviously that feature never made it to the final cut.Īll said and done, the original was a better game - I wish someone would remake S Wars with current technology and useability in mind - there are still some good ideas in there. Someone earlier said that this was a foray into the action genre - I heard a rumour that the original design spec was to allow for a FPS interface as well. The animation going up the space elevator is worth a look too (but it's short). Blowing down builds is also lots of fun - whether you need to or not. For maximum carnage, get your hands on the aforementioned satellite rain, nuclear grenade ("cataclysm!"), or the graviton gun - you can kill everyone in a city with this baby with about 5 shots. On the plus side, there are some really nice touches (voice ads for holidays on other planets, animated hologram billboards, giant robotic spiders with beam weaponry, flying vehicles etc), and rotating camera views were revolutionary at the time. I also found that the last 3 missions were obscenely difficult ("Let's hijack the space elevator and pinch the space station shuttle - it'll be easy!" - yeah, right), and a lot of the really interseting tech wasn't available til really late, when you're more interested in packing a plasma lance than defying the space time continuum with the disguising credit card, the displacertron, or stasis field generator. Some of the sounds were also a bit weird - esp the minigun sound effect, which sounded like a sort of dull hum (compare to the mechanical roar of Syndicate miniguns). I guess I had trouble without a manual as well, but the interface was a bit iffy(hard to switch/drop weapons, coordinate the team when separated, etc). This game was pretty cool for it's time but I don't think it quite got to what the producers were aiming for, and didn't meet my expectations on a few counts.













Syndicate wars iso